Welcome to my portfolio! My name is Christian Holzer and I am currently in the second of four semesters of the”Digital Arts” master’s course at the University of Applied Siences Hagenberg in Upper Austria. I am a multimedia allrounder with a special interest in 3d design and game creation. Feel free to browse around my website – if you would like to contact me, you can do so here.
I have experience in the following programs / fields:
3D Modeling, Rendering, Animation:
- Autodesk Maya
- Autodesk 3ds Max
- Autodesk Mudbox
- Pixologic zBrush 4
- CityEngine (Procedural Modeling)
- eon Vue (xStream)
- GeoControl 2
Compositing:
- Nuke
Creative:
- Adobe Photoshop
- Illustrator
- InDesign
- Flash / Flex
- After Effects
- Dreamweaver
- Premiere Pro
- Apple Final Cut Pro
- VVVV
- Processing
Game Engines / Game Development
- Unreal Development Kit
- Unity3D
Programming Languages:
- C++
- Java
- ActionScript 3
- HLSL & CG shading languages
- JavaScript
- HTML/CSS
- PHP
- CityEngine modeling grammar
Audio:
- Apple Logic Pro
Additional experience:
- Greenbox / Bluebox / PostProduction
- Photography
- Leveldesign / Game Development experience (FH-Related Projects)
- WordPress, Drupal
Education:
- Volksschule Maxglan I, Salzburg, Austria
- Christian Doppler Bundesrealgymnasium, Salzburg, Austria
- 10/2007 – 07/2010 Academic studies of Media Technology and Design at the University of Applied Sciences in Hagenberg, Austria (Bachelor of Science in Engineering)
- since 10/2010: Academic studies of Digital Arts at the University of Applied Sciences in Hagenberg, Austria (Master of Arts)
Professional experience:
- BOA GmbH: architectural visualization, modeling & rendering. Vienna, Austria
- reload Multimedia: Flash games, 3D modeling and rendering. Steyr, Austria
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