christianholzer.com

Welcome to my portfolio! My name is Christian Holzer and I am currently in the second of four semesters of the”Digital Arts” master’s course at the University of Applied Siences Hagenberg in Upper Austria. I am a multimedia allrounder with a special interest in 3d design and game creation. Feel free to browse around my website – if you would like to contact me, you can do so here.

I have experience in the following programs / fields:

3D Modeling, Rendering, Animation:

  • Autodesk Maya
  • Autodesk 3ds Max
  • Autodesk Mudbox
  • Pixologic zBrush 4
  • CityEngine (Procedural Modeling)
  • eon Vue (xStream)
  • GeoControl 2

Compositing:

  • Nuke

Creative:

  • Adobe Photoshop
  • Illustrator
  • InDesign
  • Flash / Flex
  • After Effects
  • Dreamweaver
  • Premiere Pro
  • Apple Final Cut Pro
  • VVVV
  • Processing

Game Engines / Game Development

  • Unreal Development Kit
  • Unity3D

Programming Languages:

  • C++
  • Java
  • ActionScript 3
  • HLSL & CG shading languages
  • JavaScript
  • HTML/CSS
  • PHP
  • CityEngine modeling grammar

Audio:

  • Apple Logic Pro

Additional experience:

  • Greenbox / Bluebox / PostProduction
  • Photography
  • Leveldesign / Game Development experience (FH-Related Projects)
  • WordPress, Drupal

Education:

  • Volksschule Maxglan I, Salzburg, Austria
  • Christian Doppler Bundesrealgymnasium, Salzburg, Austria
  • 10/2007 – 07/2010 Academic studies of Media Technology and Design at the University of Applied Sciences in Hagenberg, Austria (Bachelor of Science in Engineering)
  • since 10/2010: Academic studies of Digital Arts at the University of Applied Sciences in Hagenberg, Austria (Master of Arts)

Professional experience:

  • BOA GmbH: architectural visualization, modeling & rendering. Vienna, Austria
  • reload Multimedia: Flash games, 3D modeling and rendering. Steyr, Austria

———————————————————————-